AI Insights · Timothy · April 2023
Top 5 Shoot'em Up Games on Android in Romania Q1 2023
In Q1 2023, the top 5 shoot'em up games on Android in Romania showed varied performance in terms of downloads, revenue, and active users. Here's a closer look at how each game fared.
In Q1 2023, the top 5 shoot'em up games on Android in Romania demonstrated diverse trends in downloads, revenue, and active user metrics. The data, sourced from Sensor Tower, provides detailed insights into the performance of these popular games.
Archero by Habby saw its weekly revenue peak at around $1.5K in the first and second weeks of January, followed by fluctuations, ending the quarter at approximately $696. Weekly downloads for the game varied, peaking at 491 in the last week of December and closing the quarter with 452 downloads. Active users showed a decline over the quarter, from 7.6K to 5.7K.
1945 Air Force: Airplane games from 1SOFT experienced a revenue peak of $1.7K in the last week of December, with a general downward trend ending at $597 by the last week of March. Weekly downloads showed a sharp decline from 21.5K in late December to 4.6K by the end of March. Active users followed a similar pattern, starting at 76.2K and dropping to 30.2K.
Galaxy Attack: Shooting Game, also from 1SOFT, had its highest weekly revenue at $854 in the last week of January, ending the quarter at $393. Downloads decreased steadily from 4.9K in late December to 2.6K by the end of March. Active users started at 24.3K and decreased to 21.8K by the end of the quarter.
Survivor.io by Habby showed a peak in weekly revenue at $678 in mid-February, closing the quarter at $373. Downloads peaked at 1.9K in early January and ended the quarter at 631. Active users started at 10K and dropped to 6.4K by the end of March.
Lastly, Space shooter - Galaxy attack from 1SOFT had its best revenue week at $661 in late December, with fluctuations ending at $408. Downloads saw significant peaks and troughs, starting at 3.4K in late December, peaking at 8.9K in early February, and ending at 3K in late March. Active users increased dramatically from 14.6K at the start of the quarter to 29.4K in early February, before settling at 14.8K by the end of March.
For more detailed insights and trends, visit Sensor Tower.